Clubs

Adventurers Club

Ages: 4-9
The Adventurer Club is designed to support parents as the spiritual leaders of their homes by providing meaningful opportunities to grow alongside their young children. Aimed at kids in Pre-K through 4th grade, the program helps build strong foundations in faith, character, and life skills by focusing on spiritual, mental, physical, and social development.

Through fun, hands-on activities and age-appropriate lessons, Adventurers encourages children to explore their world while strengthening the parent-child bond. Clubs meet regularly for creative learning, service projects, and outdoor adventures—all in a Christ-centered environment. As children participate, they form friendships, grow in confidence, and begin looking forward to one day becoming Pathfinders.

Pathfinders Club

Ages: 10-15
The Pathfinder Club is a Christ-centered, adventure-based program for youth ages 10 to 16. Sponsored by the Seventh-day Adventist Church—but open to all—it combines fun, faith, and practical skills to help young people grow as leaders and disciples.

Through camping, service projects, nature exploration, and creative honors in areas like arts, science, and outreach, Pathfinders learn by doing. With strong mentorship and small group ratios, every member is supported as they develop confidence, character, and a lifelong walk with Christ.

Pathfinders Club

Ages: 10-15
The Pathfinder Club is a Christ-centered, adventure-based program for youth ages 10 to 16. Sponsored by the Seventh-day Adventist Church—but open to all—it combines fun, faith, and practical skills to help young people grow as leaders and disciples.

Through camping, service projects, nature exploration, and creative honors in areas like arts, science, and outreach, Pathfinders learn by doing. With strong mentorship and small group ratios, every member is supported as they develop confidence, character, and a lifelong walk with Christ.

Master Guide

Ages: 16+
The Master Guide program is the highest level of leadership training within the Adventurer and Pathfinder ministries. More than a title, becoming a Master Guide is a commitment to spiritual growth, personal integrity, and active service in youth ministry. It prepares adults to lead by example—living out their faith and modeling the values they teach.

This program equips leaders with skills in mentorship, youth discipleship, outdoor ministry, healthy living, and church leadership. Whether you’re leading a Pathfinder Club, mentoring TLTs, or supporting your local church’s youth ministry, the Master Guide curriculum provides the spiritual foundation and practical training needed to make a lasting impact for Christ.